Swap positions
Click or tap a player to choose a replacement. Drag one player onto another to switch their spots. On touch, press and hold a player to inspect its stat card.
NEW PLAYER PLAYBOOK
Build first, choose simulation or live football second, then use the controls for that exact mode.
Building a roster, simulating a season and controlling a football game are separate experiences.
Choose all 22 starters, change formations, swap positions, then save an image or copy a lineup link. It does not grade the team.
Draft 22 matching region/type rolls, receive the game’s Team Score, then simulate a 17-game season.
Place 22 random original-151 picks, with five Pokémon rerolls for the run, then simulate the season.
Snake-draft with 3–6 teams, fill each roster, then watch the shared season broadcast and final.
Actively play side-view 11-on-11 football with the lineup you built. This is not the challenge season simulator.
Call plays and actively control behind-the-huddle football with hot routes, kicking and replays.
FIRST DRIVE
Choose a generation pool, then pick Fullback or Slot offense and 3–4 or 4–3 defense.
Select a field position, choose a Pokémon, and use the public scouting guide when the fit is unclear.
Download the lineup image or copy its link. “Play with your team” opens the separate BOWL/PRO game chooser.
Start a draft challenge for a simulated season, create a Fantasy league, or actively play BOWL or PRO.
Desktop and touch use different gestures, but both edit the same 22-player field.
Click or tap a player to choose a replacement. Drag one player onto another to switch their spots. On touch, press and hold a player to inspect its stat card.
“Save image” downloads the field as a picture. “Copy link” creates the shareable lineup address. These are Builder actions, not Fantasy league invitations.
MULTIPLAYER
The original Fantasy Draft needs no sign-in. A private league is joined with its link or five-character code; public lobbies can be listed on the draft page.
Start on the original draft page ↗Choose the Pokémon pool, 3–6 teams, random or host-set order, 30/60/90-second timer or no timer, Legendary setting, optional kicker and public/private lobby.
Name the team and lock its 3–4 or 4–3 defense plus Fullback or Slot offense.
Share the private link or code, use a public lobby, or add computer teams to empty seats. The host starts the draft.
On your turn, select a Pokémon and then a glowing open spot. The order reverses each round. Missing two picks lets the computer pick until “I’m back” is used.
Every team plays every other team twice. The top two meet in the final, with standings and season stats shown after the broadcast.
BOWL is a side-view arcade game; PRO is a behind-the-huddle game with a larger playbook. The following keys are the current defaults observed in each game’s own How to Play panel. Both games now let players remap controls in Settings, so the on-screen guide is authoritative after customization.
Behind-the-huddle football with play calling, hot routes and three-stage kicking.
Open PRO ↗The left half is a floating movement stick. Before the snap, A snaps, B opens the audible, X selects a hot route, Y calls timeout and + spikes. During a pass, buttons 1–5 replace A/B/X/Y; tap or hold for bullet/lob, or tap a receiver icon on the field. The contextual + throws away. As ball carrier, A/B/X/Y become juke, spin, stiff-arm and truck, while + handles kneel, dive or QB slide when offered. On defense A/B/X/Y become tackle, switch, hit stick and swat.
Kicking uses A three times for start, power and accuracy, with X/B used to aim. Holding anywhere sprints. The pause control opens timeouts and replay.
The October 11 patch notes say both games fit small phones with Safari browser bars visible; BOWL can play upright on tablets, PRO shows the full formation on iPads, and touch menu/field issues on iPhones were corrected. Fantasy Draft also has a phone layout with chat in a sheet and a pick clock that scrolls away in landscape.
This does not prove compatibility with every device, browser or accessibility setup. If the game view is clipped, rotate the device, keep the browser current, and use the game’s own Settings and How to Play panels before assuming a fixed key or layout.