NEW PLAYER PLAYBOOK

How to play All 22 Pokémon

Build first, choose simulation or live football second, then use the controls for that exact mode.

Gengar official artworkBUILD YOUR ALL-22
SIMULATE
Challenges · Fantasy
CONTROL
BOWL · PRO

Six modes, three different tasks

Building a roster, simulating a season and controlling a football game are separate experiences.

ModeWhat you doWhat happens next
BuilderBuild and share

Choose all 22 starters, change formations, swap positions, then save an image or copy a lineup link. It does not grade the team.

17–0 ChallengeRestricted draft + simulation

Draft 22 matching region/type rolls, receive the game’s Team Score, then simulate a 17-game season.

151 ChallengeRandom draft + simulation

Place 22 random original-151 picks, with five Pokémon rerolls for the run, then simulate the season.

Fantasy DraftMultiplayer draft + simulation

Snake-draft with 3–6 teams, fill each roster, then watch the shared season broadcast and final.

ALL-22 BOWLControlled arcade game

Actively play side-view 11-on-11 football with the lineup you built. This is not the challenge season simulator.

ALL-22 PROControlled pro-camera game

Call plays and actively control behind-the-huddle football with hot routes, kicking and replays.

FIRST DRIVE

A clean four-step start

  1. 01
    Open Builder

    Choose a generation pool, then pick Fullback or Slot offense and 3–4 or 4–3 defense.

  2. 02
    Fill the legal jobs

    Select a field position, choose a Pokémon, and use the public scouting guide when the fit is unclear.

  3. 03
    Save or move on

    Download the lineup image or copy its link. “Play with your team” opens the separate BOWL/PRO game chooser.

  4. 04
    Choose the experience

    Start a draft challenge for a simulated season, create a Fantasy league, or actively play BOWL or PRO.

Move, inspect and share the lineup

Desktop and touch use different gestures, but both edit the same 22-player field.

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Swap positions

Click or tap a player to choose a replacement. Drag one player onto another to switch their spots. On touch, press and hold a player to inspect its stat card.

Save or share

“Save image” downloads the field as a picture. “Copy link” creates the shareable lineup address. These are Builder actions, not Fantasy league invitations.

MULTIPLAYER

Fantasy Draft, from room to final

The original Fantasy Draft needs no sign-in. A private league is joined with its link or five-character code; public lobbies can be listed on the draft page.

Start on the original draft page ↗
  1. 1Create the league

    Choose the Pokémon pool, 3–6 teams, random or host-set order, 30/60/90-second timer or no timer, Legendary setting, optional kicker and public/private lobby.

  2. 2Set your team

    Name the team and lock its 3–4 or 4–3 defense plus Fullback or Slot offense.

  3. 3Invite or fill seats

    Share the private link or code, use a public lobby, or add computer teams to empty seats. The host starts the draft.

  4. 4Snake-draft the rosters

    On your turn, select a Pokémon and then a glowing open spot. The order reverses each round. Missing two picks lets the computer pick until “I’m back” is used.

  5. 5Watch the season

    Every team plays every other team twice. The top two meet in the final, with standings and season stats shown after the broadcast.

Live games use separate control systems

BOWL is a side-view arcade game; PRO is a behind-the-huddle game with a larger playbook. The following keys are the current defaults observed in each game’s own How to Play panel. Both games now let players remap controls in Settings, so the on-screen guide is authoritative after customization.

Snorlax official artwork
LIVE GAME 01

ALL-22 BOWL

Side-view arcade football with compact multipurpose controls.

Open BOWL ↗

Keyboard defaults

W
ASD
MOVE
↑
←↓→
OR ARROWS
12345THROW TO RECEIVER
Space / J
A action: snap, throw, juke, dive tackle or kick, according to the play state.
Shift / K
B action: next target, stiff-arm, switch defender, fair catch or onside kick.
Esc / P
Pause.
Enter
Pick or confirm in menus.
Q / E
Flip play-card pages.
M
Sound on or off.

Touch controls

  • The left-thumb joystick appears where you touch.
  • A changes between snap, juke, tackle and kick.
  • B changes between stiff-arm, switch, fair catch and onside.
  • When the QB can throw, receiver buttons 1–5 replace A/B. Tap the intended receiver.
  • The game’s touch guide says to play in landscape; pause stays at top right.
Gengar official artwork
LIVE GAME 02

ALL-22 PRO

Behind-the-huddle football with play calling, hot routes and three-stage kicking.

Open PRO ↗

Keyboard: offense

WASD / arrows
Move the controlled player.
Space
Snap before the play.
Tab
Open the audible before the snap.
H + 1–5
Assign a hot route before the snap.
T / X
Timeout / spike before the snap.
1–5
Throw to that receiver: tap for a bullet, hold for a lob.
Shift
Scramble or sprint; hold at the read-option mesh for the QB keep.
Q / E
Juke left or right as ball carrier.
F / R / T
Spin / stiff-arm / truck as ball carrier.
C
Throw away while passing; dive or QB slide as ball carrier.

Keyboard: defense, kicks and game

Space
Cycle defenders before the snap; switch during the play.
F
Tackle.
R / E
Hit stick / swat. Shift sprints.
Space ×3
Start the kick, set power, then set accuracy. Arrow keys aim before the kick.
Tab / C
Choose normal, squib or onside kickoff / fair catch or end-zone kneel.
N / K
No huddle / kneel at play call.
V / M
Switch camera / mute.
Esc / P
Pause, replay and settings. T calls timeout between plays.

Touch controls change with the play

The left half is a floating movement stick. Before the snap, A snaps, B opens the audible, X selects a hot route, Y calls timeout and + spikes. During a pass, buttons 1–5 replace A/B/X/Y; tap or hold for bullet/lob, or tap a receiver icon on the field. The contextual + throws away. As ball carrier, A/B/X/Y become juke, spin, stiff-arm and truck, while + handles kneel, dive or QB slide when offered. On defense A/B/X/Y become tackle, switch, hit stick and swat.

Kicking uses A three times for start, power and accuracy, with X/B used to aim. Holding anywhere sprints. The pause control opens timeouts and replay.

Mobile support, with a precise boundary

The October 11 patch notes say both games fit small phones with Safari browser bars visible; BOWL can play upright on tablets, PRO shows the full formation on iPads, and touch menu/field issues on iPhones were corrected. Fantasy Draft also has a phone layout with chat in a sheet and a pick clock that scrolls away in landscape.

This does not prove compatibility with every device, browser or accessibility setup. If the game view is clipped, rotate the device, keep the browser current, and use the game’s own Settings and How to Play panels before assuming a fixed key or layout.

Keep the right guide beside the game