CHALLENGE GUIDE · VERIFIED OCT 15, 2026

All 22 Pokémon 17-0 Challenge

Turn each region-and-type roll into one legal starter without leaving a fatal weakness.

REGIONKANTOGen 1
TYPEELECTRICone round
Jolteon official artworkELIGIBLE EXAMPLEJOLTEONWhere it plays depends on the open jobs.

Rules that control the run

These are original-game facts, not strategy estimates.

22
Rounds and starting positions
1 + 1
Region reroll and type reroll for the whole run
3
Legendary or Mythical Pokémon maximum
Gen 1–9
All pool; Retro stops at Gen 4
17
Simulated regular-season games after the draft

Rechecked against the original challenge interface ↗ and patch notes ↗.

REGION ∩ TYPE

A roll is an intersection

If a round displays Kanto and Electric, only Pokémon that satisfy both labels are eligible. Jolteon is one example. A Johto Electric Pokémon or a Kanto Water Pokémon does not satisfy that round.

All mode can roll Kanto through Paldea. Retro uses only Kanto through Sinnoh. The helper below applies both filters together and disables later regions when Retro is selected.

The six-step draft loop

The order matters because formations and rerolls are run-wide decisions, while each Pokémon fills exactly one open job.

  1. 01

    Lock the shape

    Choose All or Retro, 3–4 or 4–3 defense, and Fullback or Slot offense before the run. The formation stays locked.

  2. 02

    Read both rolls

    A round gives one region and one type. The eligible pool is their intersection, not either list by itself.

  3. 03

    Check the open jobs

    Compare every eligible Pokémon with positions that are still empty. Do not spend a natural lineman on a replaceable skill slot.

  4. 04

    Place one starter

    Choose a matching Pokémon and lock it into one open position. Repeat until all 22 offense and defense spots are filled.

  5. 05

    Protect scarce resources

    The run has one region reroll and one type reroll. It also caps Legendary and Mythical Pokémon together at three.

  6. 06

    Play the season

    The finished team receives the original game’s private-formula Team Score and plays a simulated 17-game season.

DRAFT CAPITAL

Protect the hard positions first

Priority is not permission to accept a weak starter elsewhere. The creator says the four worst fits drag the entire Team Score down harder than one star raises it.

Read every position priority →
01QB

Protect the passer

QB is the most important single position in the creator’s public scoring explanation. Special Attack is key; HP, Sp. Def and Speed help.

02OL × 5

Build the line as a unit

The five offensive linemen together count for more than the quarterback. Defense and Weight are key, with HP helping.

03DE × 2

Keep edge speed

Defensive ends are among the defense’s most important jobs. Attack and Speed are both key, so pure bulk is not enough.

04CB × 2

Save coverage candidates

Corners also carry high defensive importance. Speed is key, while Defense and Sp. Def help one-on-one coverage.

Magnemite official artwork
WR ✓S ✓RG OPENCB OPENDE OPEN

Fix the board, not the highlight reel

Suppose a Kanto/Electric round arrives after both receiver spots and both safeties are filled. Jolteon may have an obvious Speed profile, but spending the pick on a duplicate job is impossible. Compare the remaining legal candidates with the actual open positions.

Magnemite’s Steel type receives a small OL nudge, but its listed base weight is only 6 kg and HP is low. That makes it an imperfect guard rather than a secretly excellent one. If RG is the last reasonable use and a run-wide reroll remains, this is the kind of weak-board situation where changing one side of the roll deserves consideration. The advice is qualitative because the exact rating formula is private.

Before rerolling:check every open slotcheck the three-special capask whether this roll fills a future scarcity

Three grounded pick examples

The examples use PokéAPI facts and the published position categories. They do not predict a private score.

Jolteon official artworkKANTO + ELECTRIC

Keep for WR or Slot

130 Speed matches the key trait for both jobs. Electric is also a listed type nudge. If those roles are filled, reassess rather than forcing it onto the line.

Snorlax official artworkKANTO + NORMAL

Use the bulk deliberately

160 HP and 460 kg are valuable line ingredients. Its 65 Defense means the decision is not “heaviest automatically wins”; compare the exact open OL or NT job.

Tyranitar official artworkJOHTO + DARK

Preserve a DE opening

134 Attack, 100 HP, useful weight and a listed Dark nudge support DE. Its 61 Speed is the visible tradeoff, so a faster eligible edge may still be preferable.

Apply the current roll

Select All or Retro, enter the rolled region and type, mark every filled slot, and compare only the eligible candidates. This companion suggestion does not consume a reroll or submit a pick to the original game.

LOCAL SCOUTING DATA

Set the pool. Protect your open spots.

Filters use PokéAPI facts. Position advice uses the original site's public scouting labels, not its secret rating formula.

#1-1025 local dataset
Defense
Offense
Open positions

Tap a slot when it has been filled. Duplicate jobs keep unique IDs.

Loading local data

Best use of the current pool

Site suggestion method: compare the original author's public "key" traits first, then "helps" and "small part" traits; use the ordered type list only as a close-call nudge. Within a band, listed traits have equal shares and all six base stats use the same 0–255 scale. Weight follows the published log-scale direction with a 500 kg comparison cap; height stops at 2.2 m. The qualitative labels use disclosed key-band cutoffs (Strong ≥ 50%, Compare ≥ 33%); there is no weighted total or fit score. Original scouting guide ↗ · facts rechecked 2026-10-15.

Continue the run with the right reference